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 Journey To The West: Awakening race descs

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Promotheus
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PostSubject: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeMon Mar 09, 2015 11:31 am

As promised we have taken your suggestions in addition to our own and created the following race/class/type names and descs! We're putting them all on here so you can all give your opinion on them, be sure to let us know what you think we should change before we put them in the game. This thread will be updated later on to include skills, planets and ki attacks that still need to be renamed. To get the ball rolling on the name thing, which do you prefer? Demon or Daemon?

Verdu*(Saiyan): Descendants of Sun Wukong, the legendary Monkey King. The Verdu have lost many of the divine abilities Sun Wukong possessed over the eons, and even their origin may no longer be known to them. They do, however, still possess many aspects of the Monkey King. The Verdu relish in combat and love a challenging fight above all else; during the full moon, they can channel the power within their blood and take on the form of their ancestor’s avatar. In this transformed state, the Verdu turn into gigantic apes, the smallest of which stands roughly as tall as a mountain. Verdu are born without fur and look completely humanoid; the only thing suggesting their divine heritage is the monkey tail each Verdu is born with. This tail, in turn, is essential for turning into their avatar form, and losing one’s tail is considered to be one of the greatest disgraces a Verdu can receive.
Verdu society separates Verdu into three different classes via a caste system; in order from the highest to lowest, they are as follows: Pureblood Verdu, Initiated Verdu, and Aspiring Verdu. A Verdu that becomes particularly powerful can unlock the secret powers that dwell within their ancient bloodline. However, such Verdu are considered to be a thing of legend; no evidence of one exists or has been discovered.
Pureblood Verdu *(Saiyan Elite): The Pureblood Verdu are the truly blessed members of Verdu society. They are born stronger than their lesser counterparts, and their strong connection to their ancestor allows them to have full control of their avatar state right off the bat. Pureblood Verdu are extremely arrogant and rarely bother with Aspiring Verdu directly. Proud and powerful, the Pureblood Verdu is the strongest of the Verdu bloodlines, born with a superior power and a superiority complex. Pureblood are generally arrogant, smug, and extremely insulting to anyone of a lower bloodline, often treating them as garbage or worse. Their pride often forces them to consider someone a rival, turning even the most basic of things into a competition. Pureblood Verdu have to work the hardest to unlock the secrets of their bloodline, but the rewards are well worth the effort.
Initiated Verdu *(Saiyan Normal): The Initiated Verdu are born with less power than their pureblood brethren, and their bloodline connection to Sun Wukong isn't as strong as that of the Pureblood Verdu. That said, Initiated Verdu possess great strength and a far greater sense of restraint or respect than Pureblood Verdu, allowing them to be more flexible and tactical in combat. Due to the weaker connection to their bloodline, Initiated Verdu have a hard time controlling their avatar state, and they will get overwhelmed by the power surging through them if not properly trained and guided through the transformation. They gain power at a slower rate than Pureblood Verdu but have an easier time unlocking the secrets of their bloodline than Pureblood Verdu.
Aspiring  Verdu *(Saiyan Low): The underdogs of the Verdu race, Aspiring Verdu are born with the least power, and they often are not considered to have enough pure blood flowing through them to be counted as an Verdu at all. Aspiring Verdu are born the weakest of their entire race, and as a result, they actually have a normal personality without an inflated ego. They do, however, get the chance to prove themselves as worthy fighters. If an Aspiring Verdu manages to pass this test, they are generally accepted as a member of the Initiated Verdu caste. Due to the fact that their power levels are the lowest of their breed, their bodies tend to make up for it by being more resistant to damage. Aspiring Verdu are the least in tune with their bloodline, and they get overwhelmed instantly the moment they enter their avatar state. While it is possible for them to gain control of this state, it generally takes a lot of effort. Destiny, however, favors the underdogs. Sun Wukong's weakest descendants are no exception. Aspiring Verdu have the easiest time unlocking the secrets of their bloodline, assuming one lives long enough to find them out.



Verdu Dominant Halfbreed*VD Verdu-Halfie (Saiyan Dominant Half): After years of having their races separated, Verdu and Humans were bound to come into contact with one another eventually. Since the two races had come together, either by war or peace, the discovery of genetic compatibility was only a step away. VD Verdu-Halfies are the result of a Verdu and Human pairing that produced a child with an overwhelmingly Verdu dominant gene trait set. They possess the same tails as full-blooded Verdu. Much like their dominant parent’s genes may suggest, Verdu Dominant Halfbreeds have access to Sun Wukong's avatar state. Due to their human bloodline, however, they possess no control over the urges that come with the transformation, and they will need to train nearly as hard as Aspiring Verdu to master the raging bloodline state. Unlike their Human parent, Verdu Dominant tend to be born with power, and have an easier time gaining power rather than skill. It is also rumored that, being of Verdu descent, Halfbreed Verdu can also unlock the powers their ancestor Verdu are capable of!
Human Dominant Verdu Halfbreed* HD Verdu-Halfie (Human Dominant Half): After years of having their races separated, Verdu and Humans were bound to come into contact with one another eventually. Since the two races had come together, either by war or peace, the discovery of genetic compatibility was only a step away. HD Verdu-Halfies are the result of a Verdu and Human pairing that produced a child with an overwhelmingly Human dominant gene trait set. They possess the same tails as full blooded Verdu. As their less dominant parent's genes may suggest, HD Verdu-Halfies have access to Sun Wukong's avatar state. Due to their overwhelming Human bloodline, however, they possess no control over the urges that come with the transformation and will need to train much harder than Aspiring Verdu to master the raging bloodline state. Unlike their Verdu parent, Human Dominant Verdu Halfbreeds tend to be born with less power, but they have a much easier time gaining fine combat skills. This does not mean they are without power! If put under enough stress, a Human Dominant Verdu can unleash the power of their Verdu parent's genes and fuel their power through rage. It is also rumored that, being of Verdu decent, Halfbreed Verdu can also unlock the powers their ancestor Verdu are capable of!
Quarter Verdu *(Quarter Saiyan): The offspring of a Halfbreed Verdu and a Human. As the Verdu bloodline is washed out by the abundance of human genetics, many traits of their Wukong heritage become muted. Quarter Verdu are very nearly human in every aspect. They do not possess the tails of their full-blooded Verdu ancestor, and due to the distance in their bloodline connection to Sun Wukong, they do not possess the ability to enter the avatar state. Instead, it appears they are a blend of the best traits from each race; an overpowering affinity for power, an abundance of natural ability, and access to the skill and definition of their Human dominant genetics. Though they do not have access to the secrets of the Verdu connection to Wukong, they are born with a natural ability that can catch up to their full-blooded relatives on both fronts.
Ascended Verdu *(Legendary Saiyan): The Ascended Verdu are the highest-ranked members of Verdu society. They are born the strongest of their kind, and their nearly perfect connection to their ancestor allows them to have full control of their avatar state right off the bat. Ascended Verdu are so rare that they have become all but legend – ancient stories tell of only a single Ascended Verdu being born once every thousand years! Ascended Verdu are extremely powerful and tend to let their overwhelming strength drive their every decision. It leads to their demeanor being chaotic or, often, evil. They are powerful enough to do or say anything they please, with not a soul to stand in their way. They see all other Verdu as lesser beings, often treating them as garbage or worse. Ascended Verdu are so closely connected to their bloodline that very little is required to make them snap. The secrets of the Verdu bloodline are usually a bad day away from being unleashed!


Demigod (Demigod): Beings of purity created by the Divine Lesser Deities. These creatures, or people, are thought to be the offspring of a Divine Lesser Deity, and they possess physical strength and endurance that few other races in the universe can ever hope to attain. They aren’t as good with Ki energies as others, but their Herculean physique compensates for this quite a lot. They have long lifespans and are generally proud of their heritage, provided they’re aware of it. Oftentimes, Demigods are the custodians of the Afterlife, taking care of the grounds in Heaven or the space between Heaven and Hell.

Ancient Sunai'l (Ancient Namekian): Ancient Sunai'l are a race of older mutated Sunai'l that have a genetic disposition toward evil. They are very much like their common counterparts in terms of ability and appearance, capable of learning the same techniques and mastering the same powers, but with the twisted addition of being able to absorb the essence of evil directly from any living being to make themselves more powerful! The side effect, of course, is death for their unfortunate target. While they are slightly less talented with Ki than their modern relatives, Ancient Sunai'l tend to boast a more powerful physique. Ancient Sunai'l tend to start out as strong as, or stronger, than a Pureblood Verdu.

Sunai'l *(Namekian): Sunai'l are a peace-loving, plant-like race that sustain themselves solely on water and oxygen. Due to their natural affinity for the flow of energy, a Sunai'l can start with the ability to fire basic Ki blasts, the ability to control their power, or the ability to fly. Sunai'l develop the ability to use the Splitform technique over time, as well as developing a way to expand their bodies to giant sizes, heal wounds through their unique Ki manipulation, and materialize weighted training clothes. Some especially gifted ones even develop a special technique that allows them to fuse with other Sunai'l, creating a far stronger entity. Sunai'l are about as strong as an Aspiring Verdu.


Djiin *(Majin): A mystical creature, completely unpredictable and extremely powerful, there's no telling what a Djiin* is like or what they'll do, though it usually ends up quite destructive. Djiin* have an extremely high power to begin with, and they gain it incredibly fast. Djiin* possess an uncanny ability to regenerate – if even a single molecule remains, the Djiin* can easily regenerate its form completely, as if it had never been harmed in the first place. Djiin* are gluttonous and delight in smothering and consuming any being unfortunate enough to get on their bad side, which happens to be nearly any side. Oftentimes, the Djiin* will resort to sinister methods of entertainment, playing with their 'food' by transforming it into varying types of edibles with a flash of Ki unique to Djiin.

Genetic Android (Bio Android): A biological android created by a true genius, artificial or otherwise. This race is one of the powerful “rare” races; they can absorb living creatures to gain power, and they can transform into what they consider a “perfect” form. In order to transform, however, they need to absorb cyborgs; in doing so, they will achieve their next form and gain tremendous power.

Shimo henko (changeling).  The Shimo henko hail from a frozen, barren world. They are a diverse race of unique creatures that possess one or several transformations to greatly increase their power beyond that of their base form. All Shimo henko consider themselves rulers to some degree and given the chance they’d conquer worlds and enslave races without any trace of remorse.  Shimo henko are split into three different types, the so called Royals, Tyrants and Emperor types. Each type has its own strengths and weaknesses.

Royal Shimo Henko * (Frieza-Changeling): Royal Shimo Henko are fast and powerful; they have powerful transformations that come natural to them, and they start out with Ki quite easily. They’re usually seen as the cool, intelligent type until they lose their temper or get put in a tight spot. A Royal Shimo Henko type’s final form is almost unmatched Early-Wipe; generally speaking, only a Super Verdu can match it in terms of power.

Tyrant Shimo Henko * (King Kold Changeling): Slow and bulky, Tyrant Shimo Henko types are the tanks in the Shimo Henko category. They only have one transformation, but the form is immediately available and even stronger than the Royal type’s final form, making it quite a threat in a short time.

Emperor Shimo Henko (Kooler-Changeling): Generally seen as the underdog, Emperor-type Shimo Henko start with all three forms unlocked, making them the strongest starting out in terms of power. The final form of Emperor-types, once reached, is the strongest form of all Shimo Henko, its power being ranked just slightly above even that of a Super Verdu.


Human (Human): Humans are the denizens of Earth! They come in all shapes and sizes, colors and backgrounds. A young race in the universe, they are known mostly for being able to carve out a space for themselves, no matter the circumstances. They have one of the lowest starting powers of all races, finding it extremely hard to gain it, as well. They are also known for being notoriously hard to train, being that they start out naturally weak. With a lot of determination and the right technique, these beings can become some of the strongest in the galaxy. The rates at which they improve their skills in combat are quite easily some of the best, being relatively high all around. This makes their frail starting nature all the more satisfying to overcome. Assortments of Ki moves are available for them. They take a while to get the hang of using Ki techniques, but once they begin to master the ability, they are known for mastering these techniques quickly! Humans are also pretty close to being on par with Saifu in terms of tech, being just slightly behind. Humans that work their entire lives to overcome their inherent weaknesses are fabled to be able to "Ascend," reaching a higher state of consciousness that grants them power to break the bonds on their power level completely. This transformation is named aptly; it is one of the most impressive in the game, making Humans the race to be End-Wipe.
“Third Eye Chakra" is also available for some lucky few Humans to develop, giving the bearer of the mark access to keener senses as well as giving a permanent boost to Battle Power and stats.


Fae*(Arconian): The denizens of the Plains, Sand, and Jungle Planets. The Fae are so widely differed that it would be impossible to properly designate them. The Fae race as a whole holds thousands of combinations that each hold power over different aspects of nature, depending on their elemental affinity. This is probably the most diverse race the universe has to offer. Fae randomly learn five of ten unique skills over their lifetime and receive random modifiers upon creation; if you like to take a gamble, this is the race for you.

Demi-Daemon* (Makyo): The mutated offspring of the Evil Lesser Deities. Cast out of the Afterlife to a small comet, these beings have now migrated across the galaxy. They possess the strengths of their demonic parents, and they often boast some of the most impressive physiques in the living realm. They are average in terms of natural power and somewhat unremarkable in terms of skill. Demi-Daemons make up for this by being notoriously strong and hardy. They naturally learn the ability to expand their muscles, taking on a monstrous new form when they do. Demi-Daemons also learn the ability to “Summon” Demons, allowing them to contract their afterlife ancestors into working in the living realm… under their command.


Energy Spirit * (Spirit Doll): As beings all around the universe unlocked the ability to harness their inner power and use it to create powerful attacks and techniques, an abundance of Ki energy became latent and free-flowing. Sometimes, these powers collect and take root in everyday objects such as dolls, mannequins, marionettes, and action figures. Bodies without souls most often make suitable vessels for such energies to reside. These little beings are quite like Humans, yet much more mystically aligned. As a result of their compositions, their skill with Ki energy is much more potent than Humans. They find Ki much easier to master, picking up on techniques much faster. Their main drawback is their frail bodies. Being energy, or a spirit housed within a lifeless shell, makes their forms less strong and more prone to physical damage. Without strenuous training, their spiritual forms will not be strong enough to protect their external vessel. Energy Spirits are powerful energy users, but they possess the lowest of all battle powers.

Android * (Android): These beings are total machine, being constructed by an unknown Artificial Intelligence in the depths of space. Androids have high natural battle power sources, allowing them to gain power quickly if trained correctly. Their main drawback is their physical regeneration. As pure machines, their bodies repair much more slowly than other beings, needing to perform manual repairs on systems or limbs that are damaged. A unique ability they have is to carry on standing even when their health reaches 0%, not being instantly knocked out. When a normal living creature would be crippled by pain, an Android can continue to operate until its systems simply cannot continue to function without repairs.

Saifu*(Tsufurujin): Considered the most intelligent race, Saifu boast the highest affinity for technology, inventing and discovering new breakthroughs much faster than other races. Considered docile, these beings aren’t usually considered fighters or Ki users, and they often rely heavily on their high technological abilities to fend off threats. However, with enough training, this race can become quite strong. Their physical abilities are just slightly less tuned than a Human’s. Saifu are the most likely to create technological miracles (mistakes) like the Virus/Infection/Mutation, Cyborgs, and Synthetic Life.


Daemonspawn Verdu * - DS Verdu (Hybrid, Non-DBZ): DS Verdu are descendants of Sun Wukong, much like the Verdu, and share many characteristics with them. Daemonspawn Verdu, however have been exposed to and corrupted by the infernal energies of Hell and the Daemonic Lesser Deities that dwell there. Daemonspawn Verdu are far more aggressive then even their normal Verdu cousins, and they have a hard time taking orders from any entity. They do, however, realize that they are in the presence of gods and have little choice but to obey them… for now. Daemonspawn Verdu have lost the ability to call upon the avatar state of their great ancestor due to the corruptions of Hell, and while their secret potential to go Super Verdu is still present, the form has been heavily corrupted and twisted as well.

Greater Deity * (Ancient): The Ancients, the Wise Ones, the First, and the Architects… these are all names used to describe the beings that rule over both Heaven and Hell. They are the first race to explore the universe and Afterlife, the ones that set up the rules of balance and how their descendants, the Divine and Daemonic Lesser Deities, are running things. There are many ancient beings that tend to the very fabric of the universe. Some are living, breathing creatures, as old as time itself. Others are but wisps that watch and wait, oftentimes seeming to vanish for ages at a time. The history of the Greater Deity remains shrouded in mist, and every so often, one surfaces to see the effects their kind has caused so many eons ago.



Lesser Deity*(Kaio/Demon General Afterlife Race): The driving force behind the Afterlife. The Lesser Deities keep Heaven and Hell running properly. Lesser Deities can be both good and evil, though they never change their initial alignment, and they are the very embodiment of what they represent. Lesser Deities often enlist the services of the races that inhabit Heaven and Hell, be it to exterminate some great wrong in the world or to steal souls for their side. The Lesser Deities work for the Greater Deities, the absolute rulers of the Afterlife. The skills that Lesser Deities can learn depend on their alignment. Daemonic ones might learn how to augment their own power to greater heights to slay their enemies or deceive the beings of the living realm, while the Divine ones can learn such things as healing, creating weights, or even tapping into the raw mystical powers granted by the Greater Deities.

Divine Lesser Deities *(Kaio): A celestial race of beings that have been tasked with becoming Guardians of the living realm and the Afterlife. Some of these beings have been around for centuries, and they are often compared to Gods. In truth, they are more akin to Angels, often keeping the Demons from corrupting the universe and plunging it into chaos. When someone dies, Divine Lesser Deities either train the lost souls that have been judged for Heaven or help them along on their journey through the Afterlife and into the cycle to be reborn or revived. Divine Lesser Deities are the force of Good, inhabiting Heaven. Together with the other Divine Lesser Deities and inhabitants of Heaven, they strive to maintain the balance and make sure the Ancients are pleased with their work.

Daemonic Lesser Deities * (Demon): A celestial race of beings that have discovered the powers of darkness and used it to further their own desires. Some of these beings have been around for centuries, and they are often compared to Gods. In truth, they are more akin to Angels that have become corrupt, transforming into Demons. Oftentimes, they are hellishly bent on corrupting the universe, seeking to thrive on the chaos and suffering of all that exists. When someone dies, the Daemonic Lesser Deities attempt to capture or enslave the souls of the good and lure or enthrall the souls of evil beings, usually to further their own devious plans. Together with the other Daemonic Lesser Deities and inhabitants of Hell, Daemonic Lesser Deities make sure that Hell is run properly or follow their own agenda, such as overthrowing the Greater Gods or causing mass death in the living realm.

Virus/Infection/Mutation (Bebi): The pinnacle of genetic or mechanical engineering! This form of life is the true embodiment of a viral outbreak or mutated infection. Its sole purpose is to spread to the most powerful host possible and ensure total universal control. So long as life uninfected remains, it will seek it out, gradually becoming stronger and harder to destroy with every follower it converts or controls. Though not naturally adept at surviving or fighting on its own, this infection has the ability to possess the body of any being unlucky enough to be its target, increasing its host's power beyond its normal capabilities to protect its otherwise weak natural state. A natural intelligence often means that it will trick, lie, and lure its way into bodies that may attempt to resist.



Skills:

Namekian_fusion - Sunai'l fusion
Shunkan_Ido - Space Time Rift
Taiyoken - Nova Blaze
Unleash rage (kaio and demon counterpart)- (Kaio - Control Anger. Demon - Unleash Hate)
Kaio revive - revive
Yemma port - Judge Teleport
Kaioken (kaio and demon counterpart) - (Demon - Crimson Ancestry. Kaio - Power Surge)



Ki attacks:

Spiritbomb - Soulnova
Busterbarrage - Genocidebarrage
Bustershell - Alpha Blast
Deathball - Necro Sphere
Khh - Conquerors Wave (reference to the conqueror kamehameha)
Kienzan - Evisceration Disc
Kikoho - Vital Cannon
Final Flash - Encore Finisher
Dodompa - Extermination Ray
Kill driver - Fae's Revenge



Planets:

Earth - Earth
Namek - Ramen
Vegeta - Verdusa
CP - Cryos
Android - Android Spaceship
M star - Abyssal Star
Jungle - Terra
Desert - Dune
Sky pl - Sylpher
Arconia - Axro
Checkpt - Limbo
Heaven - Heaven
Hell - Hell

Ranks:

Earth Guardian : Protector of Earth
Korin : Sage of Earth
Demon Lord : Demon Lord
Daemon General : Demon General
Daemon Commander : Demon Commander
Namekian Elder : Ramen Sage
South Kaio : Guardian Deity of the South
East Kaio : Guardian Deity of the East
West Kaio : Guardian Deity of the West
North Kaio : Guardian Deity of the North
Supreme Kaio : Supreme Guardian Deity
Changeling Lord : Shimo Henko Lord
King/Queen of Vegeta : Ruler of Verdusa
President : President
Drunken Master : Drunken Master
Android Commander : Android Commander
Turtle Hermit : Master of the Mountain
King Yemma : Afterlife Magistrate
Crane Hermit : Master of the River
King of Arconia : Ruler of Axro
Justicar : Justicar
Arbiter : Arbiter
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Zach8920

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PostSubject: Re: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeSun Mar 15, 2015 7:37 pm

Uh...do we have to refer to the races/ranks ICly as their NEW race names, or are we fine with that?

For the sake of copyright issues, I like the fact that the names are changing. But will that also affect us RP-wise?

P.S: Other than mentioned above, I like it.
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PostSubject: Re: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeSun Mar 15, 2015 8:13 pm

Zach8920 wrote:
Uh...do we have to refer to the races/ranks ICly as their NEW race names, or are we fine with that?

We would aspire to using the new names etc rather then the old ones yes, though habits are hard to break so people won't get into trouble using the old names accidently.

Zach8920 wrote:
But will that also affect us RP-wise?

Not really no, the only race that really changed rpwise in this process is Hybrid, going from a half saiyan/ half demon race to a full saiyan race that got corrupted by demons and hell
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PostSubject: Re: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeMon Mar 16, 2015 12:16 am

Perhaps instead of Ramen for Namek since... Slugs in your food sounds unappetizing xD, Why not Planet Pnuema? Somewhat of a play at how an actual slug breathes, Pneumostome, the planet is their breath and their life. Its what sustains them and allows them to continue on.

And considering how they have 'Clans' or 'Tribes' it'd be likely the Planet would be given a deeper meaning by them. Just a thought.

Edited as of 10:15 AM, 3/15 Eastern:

And now that I think of it as a possibility since we're no longer on the Lore of DBZ - It is possible in the future that we maybe able to adopt female versions of the Sunai'l and Shimo Henko race. Mostly since the Changlings were never given an actual introduction on reproduction.

And while Slugs themselves are hermaphrodite because of their reproduction situation some are reduced to only using their female organ. Figured it'd add more choices and allow us as a community to work well with developing a persona lore and such.
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PostSubject: Re: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeWed Mar 18, 2015 9:01 am

Zaix wrote:
Perhaps instead of Ramen for Namek since... Slugs in your food sounds unappetizing xD, Why not Planet Pnuema? Somewhat of a play at how an actual slug breathes, Pneumostome, the planet is their breath and their life. Its what sustains them and allows them to continue on.

Sounds a bit to close to pneumonia for my taste xD

Zaix wrote:

And now that I think of it as a possibility since we're no longer on the Lore of DBZ - It is possible in the future that we maybe able to adopt female versions of the Sunai'l and Shimo Henko race. Mostly since the Changlings were never given an actual introduction on reproduction.

Shimo Henko already have this Razz might be an interesting idea's for Sunai'l though.
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PostSubject: Re: Journey To The West: Awakening race descs   Journey To The West: Awakening race descs I_icon_minitimeWed Mar 18, 2015 9:10 am

Promotheus wrote:
Sounds a bit to close to pneumonia for my taste xD

XD!! Fair enough!

Promotheus wrote:

Shimo Henko already have this Razz might be an interesting idea's for Sunai'l though.

I figured it'd add a bit more for the Sunai'l and SH if it didn't have it which it does! xD, That and eventually one will get more curious on a female look a like rather than a planet full of males that spit eggs.
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